Crabs are enemies in the game Kid Chameleon. Their most remarkable feature is that they have no attacking abilities, but they can defend themselves.
They come in three colors: red, blue and gold. They take two or three hits to die.
Crabs use to walk straight and turn around on finding an obstacle or a step, so they never leave the platform where the almighty programmer first put them.
Crabs do turn around sometimes, if you try to sneak from behind and reach a close distance.
They have no particular attack, but they will finally hurt you if you insist on trying to attack them in a hand-to-hand (foot to head) combat.
DefenseEditFirst of all, crabs are absolutely immune to any of your attacks when they have their backs turned to you.
Second point: no matter which direction they're looking, they duck when you jump above them. If you try to stomp them, you will just bounce off.
Third point: when they're facing you, they duck as a response to any attack if you're too close (about four blocks in distance).
Fourth point: They are immune to most diamond powers.
Crabs are rare enemies, since they are only found in two levels in stage 2: Knight's Isle (where only one of them dwells) and Crab Cove. They also dwell in two Woods-themed similar Elsewhere levels in Stage 4: Elsewhere 26 and Elsewhere 27.
Crabs are encountered in the following levels:
|Elsewhere 26||Knight's Isle||Never used in game!|
Crabs are immune to Juggernaut's 5-way shot.