Crystals (Japanese: ダーククリスタル lit: Dark Crystal) are a type of enemy in the game Kid Chameleon.
Description[]
Big giant spinning gems that look like tempting huge diamonds — pity they are far too big to be collected.
Crystals come in three colors: amethyst purple, emerald green and opal orange. They take two hits minimum.
Behavior[]
Crystals just rotate while moving along a given plane; they turn around on reaching an obstacle or a step. They do not attack. They are sometimes used as decoration for level design, with no harmful intention. This is particularly true in Caves of Ice.
Protocol[]
Because of their pointy top, trying to jump on Crystals always results in 'ouch'. You'll be damaged and the Crystal won't be.
Any side weapon (swords, axes or skull bombs), a frontal charge or a diamond power will defeat them. If you don't have an offensive weapon, it's probably best to just avoid them.
Habitat[]
Crystals are encountered in the following levels:
Highwater Pass 2 | The Black Pit | Caves of Ice |
The Crystal Crags 2 | Wind Castles 1 | |
Under Skull Mountain 2 |