There are basically no levels without diamond prize blocks.
When the P-block is knocked open, the diamond will fall down out of it and land on the ground below. It needs to be picked up by the player, and you must wait for it to fly to the diamond counter, in order for it to be an "official collection". If it is not picked up within a few seconds, it will begin to blink and then disappear. The player can hold up to 99 diamonds, after that the player has to use a Diamond power to pick up more.
The diamonds have different colors depending on the theme of the level, but all work identically.
For more general discussion about diamond economy and diamond powers, see the article Diamond power.
The 10 Diamonds prize is almost identical to the diamond, except for the fact that (surprise, surprise) you get ten diamonds added to the counter instead of one.
Upon breaking open a Prize block that contains this prize, 10 diamonds will come out and form the number "10". Four diamonds form the "1" and six form the "0". After a few moments, the diamonds will be added to the counter automatically, meaning the player does not need to pick the prize up, but just hit the block. If you die before any of the diamonds reach the counter, the ones that didn't make it will not count.
Like Ankhs, Coins, and the 10000 points prizes, the 10 diamonds prize will not appear twice from the same block. The moment the prize block is hit, the game will automatically set it to a diamond for your next try, regardless of whether the prize was collected or not.
The image to the right appeared in a Sega Visions magazine in late 1991, and is the only image that has ever been found regarding development during the game's beta stage. Though it is hard to tell due to the quality of the image, if you look at the upper right-hand corner of the screen, you will notice that both the diamond and the "x" on the diamond counter are slightly larger than how they appear in the final version of the game.
You will also notice that the color of the diamond here is gray instead of brown, as it should appear in the final version. This, however, is related only to the alternate color palette of the City theme that was used during this stage of development.
|Kid Chameleon prizes|