|Helmets:||(6) (1) (5)|
|Prizes:||(1) (3) (39) (1)|
|Enemies:||(5) (9) (7)|
|Level Size X:||06 screens|
|Level Size Y:||04 screens|
|Grid Size:||6720 squares|
The walkthrough for this level is short and sweet. Stay on top of the platforms as you work your way to the right side of the canyon. If you feel like treasure hunting, or are just not nimble enough to jump from ledge to ledge, fall down into the canyon for a plethora of diamonds, helmets, clocks, etc.
On the right side of the canyon, you'll find first a single prize block with a Juggernaut helmet. Use it for an easy ride to the right, across the narrow holes in the ground, shooting the spheres bouncing around, and reach the teleporter at the right end of the map.
- From your starting point, fall down to the third ledge next to the shifting blocks. There is a hidden prize block there containing an ankh.
- If you want to explore further or feel like some more treasure hunting, don't pick up the Juggernaut helmet. It prevents you from finding a secret hole right beside the single p-block. Down the hole you'll find several more secret rooms, diamonds, clocks, Iron Knights, Red Stealths, some enemies and a teleporter back to the surface.
- Most maps without flags have the flag position defined as 0xFFB0 for the X and Y positions. That puts the flag outside the map. This map is an exception and has the flag defined at 0x740 and 0x510 for X and Y positions respectively. What's significant about this is the X position actually falls just 64 pixels from the map's right-most boundary. If the Y position was smaller, it would be visible in the map. This suggests the map had a flag at one point in time.
- In this level the Sphere makes its first appearance.