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Link to first two stages of Kid Chameleon 0: http://www.mediafire.com/file/kit4vntjju7easc/Kid+Chameleon+0.ips

Under permanent construction...

NOTE: I will inevitably refer to the Hills zone as Ruins by accident, as Ruins is a far superior name.

This is a partly completed project by Lord Molyb, who intends to create a completely original Kid Chameleon. The goal is to make every single level and elsewhere completely different than anything found in the original game or any of the other fan-made versions. This means no Elsewhere 30 clones, no Whale Grotto clones, no Hoverboard Beach clones, etc. Part of this uniqueness will also be interactions with blocks and enemies in ways that are rarely if ever seen.

Stage 1: 17 levels + 4 elsewhere levels

Stage 2: 15 levels + 8 elsewhere levels

Stage 3: 17 levels + 8 elsewhere levels

Stage 4: 24 levels + 13 elsewhere levels

Completed levels: 32 + 14 elsewheres (~44%)

Level List Edit

The levels are organized in each stage in the following order:

  1. Main path levels, as in the path connected entirely by flags.
  2. Side path levels. This includes some levels that are connected to another level by a flag (such as Passage of the Ancients and Iron Fortress).
  3. Elsewhere levels. None of these will have flags, except for possibly one of them.

Stage 1 (Complete) Edit

  • Origin Point 1 - woods

  • Origin Point 2 - woods

  • Explorer's Cavern 1 - cave

  • Explorer's Cavern 2 - cave

  • Ruined Maze - marsh

  • Reign of the Mountain - mountain

  • Kingdom Skies 1 - sky

  • Kingdom Skies 2 - sky

  • The Stormy Reef - island

  • Return of the Frost - ice

  • Forgotten Treachery - ice

  • Echelon Rift 1 - city

  • Echelon Rift 2 - city

  • Pillars of Pain - ice (Boss Level)

  • Passage of the Ancients - mountain

  • Iron Fortress - desert

  • Oblivion Spire - sky

  • Elsewhere 1 - woods

  • Elsewhere 2 - mountain

  • Elsewhere 3 - city

  • Elsewhere 4 - desert

Stage 2 (Complete) Edit

  • Reloaded - city
  • Lost World 1 - hills
  • Lost World 2 - hills
  • Lost World 3 - hills
  • Crystal Quagmire - marsh
  • Hypothermia - ice
  • Aberration Atoll 1 - island
  • Aberration Atoll 2 - island
  • Line of Battle - city
  • Trailblazing - desert
  • Emergence 1 - mountain
  • Emergence 2 - mountain
  • Torture Room - cave (Boss Level)
  • Exhumed - cave
  • Gardens of Ire - hills
  • Elsewhere 5 - hills
  • Elsewhere 6 - cave
  • Elsewhere 7 - sky
  • Elsewhere 8 - city
  • Elsewhere 9 - swamp
  • Elsewhere 10 - ice
  • Elsewhere 11 - sky
  • Elsewhere 12 - woods

Stage 3 (Incomplete) Edit

  • Impending Doom - cave (currently in progress)
  • Judgement Day - hills
  • Ruined Mirage - desert
  • Outpost - desert
  • Earthen Thicket - woods
  • Solitary Confinement - island
  • The Juggernaut - mountain
  • Ganymede - ice
  • Devils Tower - mountain
  • Minions of Metal - sky (Boss Level)
  • Lord of the Arena - city
  • Ilucuthen Empire - sky
  • Sky's Vengeance - sky
  • Vault of Secrets - hills
  • Arcane Sanctuary 1 - island
  • Arcane Sanctuary 2 - sky
  • The Singularity - city
  • Elsewhere 13 - hills
  • Elsewhere 14 - island
  • Elsewhere 15 - desert
  • Elsewhere 16 - marsh
  • Elsewhere 17 - marsh
  • Elsewhere 18 - ice
  • Elsewhere 19 - desert
  • Elsewhere 20 - city

Stage 4 (Incomplete) Edit

  • Step Into The Void. - sky
  • Shadow Grove 1 - woods
  • Shadow Grove 2 - woods
  • Steel Trap - marsh?
  • Under the Ashes - cave
  • Archer's Renegade - mountain
  • The Vortex - ice
  • Skull Passage - cave
  • Hostile Embassy - city
  • Vast Wasteland - desert
  • Unknown Descent - hills
  • Ultimate Conclusion - marsh?
  • Zero Sum - city (Boss Level)
  • Magnum - marsh
  • Dread Barrens - desert
  • Fortress of Solitude - island
  • Archaic Spring - hills
  • Ariadne's Folly - marsh
  • Death Machine - cave
  • Vortimox - desert
  • Nexus of Ascension - hills
  • Blade of Raekor - hills
  • Time Traveler's Abode - island
  • Fool's Gold - desert
  • Elsewhere 21 - ice
  • Elsewhere 22 - desert
  • Elsewhere 23 - ice
  • Elsewhere 24 - island
  • Elsewhere 25 - woods
  • Elsewhere 26 - ice
  • Elsewhere 27 - sky
  • Elsewhere 28 - city
  • Elsewhere 29 - island
  • Elsewhere 30 - cave
  • Elsewhere 31 - woods?
  • Elsewhere 32 - woods
  • Elsewhere 33 - mountain

Changes Edit

Kid Chameleon Zero will contain 106 levels that are completely different than the original game. Most of them, such as Echelon Rift 1 and Oblivion Spire, will be completely made from scratch, complete with individual block placing. Besides that, the following changes are/will be notable:

  • Platform changes, including more of a focus on individual platforms or small patterns (rather than the platforms at the bottom of Devil's Marsh 2).
  • Palette changes, including an increase in "extra" palettes found in only one or two levels.
  • A steep increase in difficulty, particularly close to the end of each stage.
  • An increase in murder wall levels, from 3 to 10 (11?).
  • Puzzle types that were not explored enough in the original game, such as the time crunch found in Forbidden Tombs, the maze-like structure briefly explored in Madmaze mountain, and helmet combinations.

Template Edit

(Thanks to haagnus for the template)

Kid Chameleon Zero
KC0 title
Author editor: Lord Molyb
Current version: 0.1
Difficulty (1/10): 9
Time spent: Way too many Hours
Maps stage 1: Show maps
Maps stage 2: Show maps
Maps stage 3: Show maps
Maps stage 4: Show maps
Download: [1]
Stage 1
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Stage 2
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Stage 3
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Stage 4
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Map:0x7B Red XN Map:0x39 Red XN Map:0x79 Red XN
Map:0x72 Red XN Map:0x38 Red XN Map:0x73 Red XN
Map:0x3C Red XN Map:0x76 Red XN Map:0x05 Red XN

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