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The comprehensive encyclopedia for Kid Chameleon
On August 11, 2018, speedrunner peaches made Kid Chameleon history by being the first person to beat the game's four bosses in under 27 minutes, with a time of 26:51. For now, it is the culmination of many years of hard work. Peaches did his first run of Kid Chameleon in July 2011, and has since broken the record countless times. His recurring presence at various speedrun marathons has played a major role in exposing Kid Chameleon to a broader audience. Kid Chameleon in 26:51 by peaches
Featured LevelKnight's Isle is an Island-themed level in the second stage of Kid Chameleon. Even if you haven't gotten this far in the game yet, you probably recognize it from the game's intro. Following the big adrenaline rush of platforms that is the end of Devil's Marsh 2, Knight's Isle presents a much more serene environment fit for exploration. Jump around in all the corners you can, and you still probably won't find one of the toughest secret areas to discover in the game.
Micromax helmet which allows you to enter the hidden narrow entry underneath the spikes. Drop down and proceed to the left to behold a secret chamber full of dragons and totem poles! The far left side of the chamber contains some prize blocks camouflaged as rock blocks, and contain worthy treasures such as an ankh and a coin, among other things. As you reap your bounty, watch out for the darting blue crab below or he'll getcha!
- Designer: Drios1
- Version: 1.3
- Difficulty (1/10): 5
- Time spent: 20+ Hours
Drios1 the newest member of the project page, who enters big with his first project Heady Metal's Revenge. In this project your going to see everything you would expect from an experience K-E user. A well thought out level design with in some some glimpse from the original level. These level can be quite challenging from time to time, but yeah. What would you else expect from a Kid Chameleon gamer. Despite the difficulty he is really fair with prices Ankhs, Coins and Diamonds with that you will get enough change to calmly explore each level to find more secret prizes. As form a new comer i am surprised to see there's also done Hex editing level names, type of enemies, new color palette's. Maybe one interesting thing to point out is, he is also using the unknown City theme which is in the ROM but never used in the original game. The last one new color palette's is something that really stands out on these projects, it always give you such cool gaming experience walking through these new levels. Now i haven't been playing this project that much, but i already have pretty good inside of what this project is going to be. A serious project with a good challenge from time to time. It's definitely something i would recommend to any Kid Chameleon gamer.
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- August 2018
- 4 Boss WR speedrun in 26:51
- July 2018
- 4 Boss WR speedrun in 27:00
- June 2018
- Kid Chameleon speedran at SGDQ2018
- 4 Boss WR speedrun in 27:05
- May 2018
- Sega Genesis Classics released with Kid Chameleon for PS4 and Xbox One
- Kid Chameleon turns 26 on May 28th!
- 4 Boss WR speedrun in 27:21
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