Kid Chameleon

Welcome to Kid Chameleon Wiki
The comprehensive encyclopedia for Kid Chameleon
261 articles and 1,795 images uploaded since February 2008
Stage 1Stage 2Stage 3Stage 4
Main-Page-Prize Main-Page-Helmet Main-Page-Block Main-Page-Enemies

Big News

Kid Chameleon was featured in the world's largest speedrunning marathon, GamesDoneQuick, on June 26, 2018. The runner, peaches, was able to beat all four bosses in 28 minutes and 5 seconds.

Kid Chameleon by peaches in 28 05 - SGDQ2018

Kid Chameleon by peaches in 28 05 - SGDQ2018

Featured Level

Kinghts isle
Knight's Isle is an Island-themed level in the second stage of Kid Chameleon. Even if you haven't gotten this far in the game yet, you probably recognize it from the game's intro. Following the big adrenaline rush of platforms that is the end of Devil's Marsh 2, Knight's Isle presents a much more serene environment fit for exploration. Jump around in all the corners you can, and you still probably won't find one of the toughest secret areas to discover in the game.

Drop down after the first totem pole and jump to reveal a Micromax helmet which allows you to enter the hidden narrow entry underneath the spikes. Drop down and proceed to the left to behold a secret chamber full of dragons and totem poles! The far left side of the chamber contains some prize blocks camouflaged as rock blocks, and contain worthy treasures such as an ankh and a coin, among other things. As you reap your bounty, watch out for the darting blue crab below or he'll getcha!

There's also a little secret right after the hill. Smashing through the first column of rock blocks and going left leads to a hidden passage into the hill. There's not much in here: just a diamond and a telepad that places you near the end of the level.


See Archive.

Featured Project

Iron Outpost - 3

Heady Metal's Revenge AKA HMR

  • Designer: Drios1
  • Version: 1.3
  • Difficulty (1/10): 5
  • Time spent: 20+ Hours

Drios1 the newest member of the project page, who enters big with his first project Heady Metal's Revenge. In this project your going to see everything you would expect from an experience K-E user. A well thought out level design with in some some glimpse from the original level. These level can be quite challenging from time to time, but yeah. What would you else expect from a Kid Chameleon gamer. Despite the difficulty he is really fair with prices Ankhs, Coins and Diamonds with that you will get enough change to calmly explore each level to find more secret prizes. As form a new comer i am surprised to see there's also done Hex editing level names, type of enemies, new color palette's. Maybe one interesting thing to point out is, he is also using the unknown City theme which is in the ROM but never used in the original game. The last one new color palette's is something that really stands out on these projects, it always give you such cool gaming experience walking through these new levels. Now i haven't been playing this project that much, but i already have pretty good inside of what this project is going to be. A serious project with a good challenge from time to time. It's definitely something i would recommend to any Kid Chameleon gamer.

Download this patch. How to patch a ROM?

Agony Hike - 8 Wildside Woods 1 - 1
Agony Hike Whildeside Woods 1
Agony Caldera 1 - 3
Agony Caldera 1

Helping Out

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Forum Activity

Live! Chat

Wiki News

June 2018
Kid Chameleon speedran at SGDQ2018
4 Boss WR speedrun in 27:05
May 2018
Kid Chameleon turns 26 on May 28th!
4 Boss WR speedrun in 27:21
April 2018
4 Boss WR speedrun in 27:32
Kid Chameleon accepted for SGDQ2018
March 2018
Kid Chameleon was in Blast the Process
February 2018
A complete disassembly of the game's code is now available for modding purposes!
No 100K Trip WR highscore of 1,374,420

Monthly Poll

On what platform have you spent the most time playing Kid Chameleon?

The poll was created at 22:13 on June 17, 2018, and so far 16 people voted.

Submit your poll for next Month.

Poll Archive.

Random Image


New Pages

Game BoxHanshaw InkInstruction ManualList of ReleasesLevel Path BonusesTazCreditsGame OverStart TwoOptionsSen7 ProjectsSega Technical InstituteSegaRAM Addresses

Help adding content

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