|The Crystal Crags 2|
|Sources:||The Crystal Crags 1, Elsewhere 4|
|Prizes:||(3) (5) (1) (33)|
|Speed Bonus:||26 seconds|
|Level Size X:||0A screens|
|Level Size Y:||03 screens|
|Grid Size:||8400 squares|
If you intend to complete this round quickly, stay on the surface and go to the right. You'll see that the terrain ascends slowly to the top of a natural vault, where you will need Red Stealth to dig through the thick rock clump there. From this point on, the terrain descends to the right end of the round where the flag waves. None of the prize blocks on the surface contain anything worth the time, just diamonds and some clock.
SecretsEditThe real bonuses are found beneath the surface. You can descend (and ascend back) through a hole near the beginning; the cave will open into a wide chasm under the vault. There are several prizes around here, but the big treasures are found on the other side of the chasm, in the cave on the right side. There is a life and a continue on the two prizes above the ghost block trap. Continue to the right to another chamber, dig through the ice, kill the dragon and reveal two hidden prizes, one on each corner; both contain an ankh.
- There are two inaccessible secret rooms in the level that can be seen in K-E. One of them is in the lower-left corner of the level. A path exists for it, but is blocked off by a wall. Another room is located in the lower-right corner of the level which is loaded with prize blocks, all containing diamonds and one containing a Red Stealth helmet. The latter room doesn't have a path leading to it.
- Earlier level design elements exist in the lower portion of the level where the ghost blocks and vanishing blocks are. They do not show up in the game, but the data still exists in the ROM. K-E's code is fixed so that the blocks display in the order they do in the game rather than the data found in the ROM.