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STAGE 1Edit




ShadowrealmEdit

Shadowrealm
Shadowrealm
Sources: None
Exits: Crossing the Threshold, Elsewhere 1
Theme: Hills
Helmets: Iron Knight Helmet(3) Berzerker Helmet(3)
Prizes: Hills Ankh(2) Hills Clock(3) Hills Diamond(33)
Enemies: Dragon-1(10) Dragon-Flying-1(7) Tank-1(4)
Speed Bonus: 70 seconds
Path Bonus: N/A
Features: N/A
Map data
Level Nr: 0x00
Map Nr: 0x4A
Map Theme: 0x03
Level Size X:  ? screens
Level Size Y:  ? screens
Grid Size:  ? squares


SummaryEdit

A rather straightforward level with few surprises. Simply use Iron Knight and Berzerker when they are offered to you, and you shouldn't have any trouble.

SecretsEdit

  • Directly above your starting position, near the top of the cliff, is a hidden Ankh, to reach it, however, you have to use the hidden Teleporter past the second pillar or return here from Elsewhere 1.
  • On the second step down of the hill at the end of the level, crawl into the wall to your left to find a Teleporter to Elsewhere 1.








Crossing the ThresholdEdit

Crossing the Threshold
Crossing the Threshold
Sources: Shadowrealm
Exits: Cryptic Dungeons 1
Theme: Mountain
Helmets: Red Stealth Helmet(13) Eyeclops Helmet(1)
Prizes: Mountain Ankh(1) Mountain Clock(1) Mountain Coin(1) Mountain Diamond(55) Mountain 10Diamonds(4)
Enemies: Tar-Monster-1(4) Tank-Shooting-1(3)
Speed Bonus: 100 seconds
Path Bonus: N/A
Features: N/A
Map data
Level Nr: 0x01
Map Nr: 0x4B
Map Theme: 0x07
Level Size X:  ? screens
Level Size Y:  ? screens
Grid Size:  ? squares


SummaryEdit

An easy, tedious level, overflowing with Diamonds. A good stop for anyone preparing their Diamond powers, but it's much easier (and quicker) to go through Elsewhere 1 and skip this level entirely, unless you want to take a shot at the hidden Coin.

SecretsEdit

  • Where the spike pit changes heights in the third chamber, you can drop through the spikes into a hidden room. Don't worry about taking damage - there's an extra Red Stealth helmet down there for you, as well as the motherlode of Diamonds! Beware, though - exiting this room will destroy the level's only Clock, so you won't want to waste much time on the rest of the level.
  • When you take the Lift in the second half of the level, go left instead of right. Against the wall is a hidden Teleporter which will take you to the room you saw earlier hidden behind the waterfall. At the very left of this room is an Ankh. Before you pick that up, though, jump into the Drill blocks to the left of the single Iron block. Jumping will reveal a hidden Eyeclops helmet. Use this to reveal another Teleporter between the two platforms on the left. When you reappear, drop to the left down the way the Lift goes. Go to the right and use your revealing ray (or just jump) to reveal a hidden Coin above the Shifting block elevator.

Cryptic Dungeons 1Edit

Cryptic Dungeons 1
Cryptic Dungeons 1
Sources: Crossing the Threshold, Elsewhere 1
Exits: Cryptic Dungeons 2, Elsewhere 2
Theme: Cave
Helmets: Red Stealth Helmet(2) Micromax Helmet(2) Cyclone Helmet(2) Iron Knight Helmet(1) Berzerker Helmet(1)
Prizes: Cave Ankh(1) Cave Clock(5) Cave Coin(1) Cave Diamond(59) Cave 10Diamonds(3)
Enemies: Crystal-1(14) Mini-Hopping-Skull-1(8)
Speed Bonus: 45 seconds
Path Bonus: N/A
Features: Lava
Map data
Level Nr: 0x02
Map Nr: 0x2D
Map Theme: 0x08
Level Size X:  ? screens
Level Size Y:  ? screens
Grid Size:  ? squares


SummaryEdit

This is a level that - if you know what you're doing - shouldn't prove much of a problem. If you go wandering off underground, however, be warned; your safety is in your own hands. While this level offers you many Helmets to choose from, only Iron Knight and Red Stealth are required to reach the end, although Red Stealth is only used because his Helmet is unavoidable.

SecretsEdit

  1. Take the Teleporter to the left to a secret area in Cryptic Dungeons 2, or
  2. Skillfully jump (or fly) through the hole in the ceiling to grab a Red Stealth helmet and begin making your way up the Iron blocks on the left wall. Avoid the Lava geyser on your way up, and the prizes above are yours - 3 10 Diamond prizes, a Coin, and a few spare Diamonds.

Cryptic Dungeons 2Edit

Cryptic Dungeons 2
Cryptic Dungeons 2
Sources: Cryptic Dungeons 1
Exits: Castaway Cove 1, Elsewhere 3, Elsewhere 4
Theme: Cave
Helmets: Red Stealth Helmet(7) Iron Knight Helmet(1) Cyclone Helmet(1) Berzerker Helmet(1) Juggernaut Helmet(1) Maniaxe Helmet(1)
Prizes: Cave Ankh(3) Cave Clock(5) Cave Diamond(22) Cave 10Diamonds(1)
Enemies: Dragon-1(4) Drips-1(4) Emo-Rock-1(3)
Speed Bonus: 40 seconds
Path Bonus: N/A
Features: Lava
Map data
Level Nr: 0x03
Map Nr: 0x2E
Map Theme: 0x08
Level Size X:  ? screens
Level Size Y:  ? screens
Grid Size:  ? squares


SummaryEdit

Will appear later.

SecretsEdit

Will appear later.














Castaway Cove 1Edit

Castaway Cove 1
Castaway Cove 1
Sources: Cryptic Dungeons 2
Exits: Castaway Cove 2
Theme: Island
Helmets: Eyeclops Helmet(2) Cyclone Helmet(1) Juggernaut Helmet(1)
Prizes: Island Ankh(2) Island Clock(3) Island Coin(1) Island Diamond(17) Island 10Diamonds(5)
Enemies: Orca-1(7) Tar-Monster-1(4) Sphere-1(2)
Speed Bonus: 70 seconds
Path Bonus: N/A
Features: N/A
Map data
Level Nr: 0x04
Map Nr: 0x01
Map Theme: 0x04
Level Size X:  ? screens
Level Size Y:  ? screens
Grid Size:  ? squares


SummaryEdit

Will appear later.

SecretsEdit

Will appear later.














Castaway Cove 2Edit

Castaway Cove 2
Castaway Cove 2
Sources: Castaway Cove 1, Elsewhere 5
Exits: Freaky Tikis 1
Theme: Island
Helmets: Maniaxe Helmet(4) Juggernaut Helmet(3)
Prizes: Island Ankh(1) Island Clock(1) Island Diamond(58) 10000(3)
Enemies: Lion-1(2)
Speed Bonus: 15 seconds
Path Bonus: N/A
Features: N/A
Map data
Level Nr: 0x05
Map Nr: 0x00
Map Theme: 0x04
Level Size X:  ? screens
Level Size Y:  ? screens
Grid Size:  ? squares


SummaryEdit

Will appear later.

SecretsEdit

Will appear later.

TriviaEdit

  • If you come into this level with a score of at least 70,000 and a Cyclone helmet, it is possible to take the 100,000 points trip to a set of secret bonus levels.
  • Castaway Cove 2 is the first puzzle/succesive-challenge level in KCX, where certain tasks must be completed in order. Examples of other such puzzle levels are Twelve Tasks of Hercules and Gearheart, which are far more difficult. It can be argued that Cryptic Dungeons 1 is a puzzle level as well, but it lacks the repetitive, similar tasks that mark the other levels.





Freaky Tikis 1Edit

Freaky Tikis 1
Freaky Tikis 1
Sources: Castaway Cove 2
Exits: Rush Hour, Freaky Tikis 2
Theme: Island
Helmets: Maniaxe Helmet(4) Micromax Helmet(3)
Prizes: Island Ankh(1) Island Clock(2) Island Diamond(50) Island 10Diamonds(4)
Enemies: Big-Hopping-Skull-2(5) Orca-1(4)
Speed Bonus: 50 seconds
Path Bonus: N/A
Features: N/A
Map data
Level Nr: 0x06
Map Nr: 0x02
Map Theme: 0x04
Level Size X:  ? screens
Level Size Y:  ? screens
Grid Size:  ? squares


SummaryEdit

Will appear later.

SecretsEdit

Will appear later.

TriviaEdit







Rush HourEdit

Rush Hour
Rush Hour
Sources: Freaky Tikis 1, Gearheart, Elsewhere 3
Exits: Silver City
Theme: City
Helmets: Berzerker Helmet(1)
Prizes: City Ankh(13) City Clock(1) City Coin(12) City Diamond(23) City 10Diamonds(6)
Enemies: Ninja-1(9) Cloud-1(6)
Speed Bonus: 30 seconds
Path Bonus: N/A
Features: Murder wall
Map data
Level Nr: 0x07
Map Nr: 0x0E
Map Theme: 0x0A
Level Size X:  ? screens
Level Size Y:  ? screens
Grid Size:  ? squares


SummaryEdit

Will appear later.

SecretsEdit

Will appear later.

TriviaEdit

  • Though this level boasts 13 Ankhs and 12 Coins, you will only ever be able to grab two or three of them before the murder wall catches up with you, and only if you enter this level from Gearheart.
  • The sign at the top left corner of the level reads 'Tyadran', the username of one of the KCX level designers.
  • The original version of the level did not have the Iron blocks at the end, and you had to instead guess what was solid ground and what wasn't. It was made easier for version 1.0's release.
  • This is the first appearance of the Murder wall in KCX, unless you opt to play Freaky Tikis 2.
  • This is one of the few levels to offer only one helmet for the entire level.

Silver CityEdit

Silver City
Silver City
Sources: Rush Hour, Elsewhere 10
Exits: Mirage Shadowrealm
Theme: City
Helmets: Red Stealth Helmet(4) Berzerker Helmet(3) Eyeclops Helmet(2) Micromax Helmet(2) Iron Knight Helmet(2) Maniaxe Helmet(1) Cyclone Helmet(1)
Prizes: City Ankh(3) City Clock(4) City Coin(2) City Diamond(20) City 10Diamonds(5) 10000(1)
Enemies: Sphere-2(9) Cloud-1(7) Tornado-1(4)
Speed Bonus: 70 seconds
Path Bonus: N/A
Features: N/A
Map data
Level Nr: 0x08
Map Nr: 0x54
Map Theme: 0x0A
Level Size X:  ? screens
Level Size Y:  ? screens
Grid Size:  ? squares


SummaryEdit

Will appear later.

SecretsEdit

Will appear later.

TriviaEdit

  • Silver City offers the most helmets of any Stage 1 level, with every helmet except Juggernaut and Skycutter appearing somewhere in the level, hidden or otherwise.
  • This is the first unavoidable level, excluding Bridges and the first level. Every other level in the first Stage can be avoided with skillful teleporting.
  • There is a Cloud trapped inside a row of four P-blocks at the top of the last tower (where the Flag is). Instead of dying as usual, it will stay in one place, flickering. Interestingly, it will also still shoot at you if you are within range.





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